3 Commits

Author SHA1 Message Date
Dr-Noob
47091fded5 Improve build script 2025-10-17 07:39:02 +02:00
Dr-Noob
82ea16fc3d [v0.30] Fix warning in printer 2025-10-16 20:01:14 +02:00
Dr-Noob
6589de9717 [v0.30] Reorganize attributes in printer and add CUs attr for AMD 2025-10-16 19:53:48 +02:00
2 changed files with 158 additions and 86 deletions

View File

@@ -1,5 +1,24 @@
#!/bin/bash
print_help() {
cat << EOF
Usage: $0 <backends> [build_type]
<backends> MANDATORY. Comma-separated list of
backends to enable.
Valid options: hsa, intel, cuda
Example: hsa,cuda
[build_type] OPTIONAL. Build type. Valid options:
debug, release (default: release)
Examples:
$0 hsa,intel debug
$0 cuda
$0 hsa,intel,cuda release
EOF
}
# gpufetch build script
set -e
@@ -7,19 +26,79 @@ rm -rf build/ gpufetch
mkdir build/
cd build/
if [ "$1" == "debug" ]
if [ "$1" == "--help" ]
then
BUILD_TYPE="Debug"
else
BUILD_TYPE="Release"
echo "gpufetch build script"
echo
print_help
exit 0
fi
if [[ $# -lt 1 ]]; then
echo "ERROR: At least one backend must be specified."
echo
print_help
exit 1
fi
# Determine if last argument is build type
LAST_ARG="${!#}"
if [[ "$LAST_ARG" == "debug" || "$LAST_ARG" == "release" ]]; then
BUILD_TYPE="$LAST_ARG"
BACKEND_ARG="${1}"
else
BUILD_TYPE="release"
BACKEND_ARG="${1}"
fi
# Split comma-separated backends into an array
IFS=',' read -r -a BACKENDS <<< "$BACKEND_ARG"
# Validate build type
if [[ "$BUILD_TYPE" != "debug" && "$BUILD_TYPE" != "release" ]]
then
echo "Error: Invalid build type '$BUILD_TYPE'."
echo "Valid options are: debug, release"
exit 1
fi
# From lower to upper case
CMAKE_FLAGS="-DCMAKE_BUILD_TYPE=${BUILD_TYPE^}"
# Validate backends
VALID_BACKENDS=("hsa" "intel" "cuda")
for BACKEND in "${BACKENDS[@]}"; do
case "$BACKEND" in
hsa)
CMAKE_FLAGS+=" -DENABLE_HSA_BACKEND=ON"
;;
intel)
CMAKE_FLAGS+=" -DENABLE_INTEL_BACKEND=ON"
;;
cuda)
CMAKE_FLAGS+=" -DENABLE_CUDA_BACKEND=ON"
;;
*)
echo "ERROR: Invalid backend '$BACKEND'."
echo "Valid options: ${VALID_BACKENDS[*]}"
exit 1
;;
esac
done
# You can also manually specify the compilation flags.
# If you need to, just run the cmake command directly
# instead of using this script.
#
# Here you will find some help:
#
# In case you have CUDA installed but it is not detected,
# - set CMAKE_CUDA_COMPILER to your nvcc binary:
# - set CMAKE_CUDA_COMPILER_TOOLKIT_ROOT to the CUDA root dir
# for example:
# cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_CUDA_COMPILER=/usr/local/cuda/bin/nvcc -DCMAKE_CUDA_COMPILER_TOOLKIT_ROOT=/usr/local/cuda/ ..
#
# In case you want to explicitely disable a backend, you can:
# Disable CUDA backend:
# cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DENABLE_CUDA_BACKEND=OFF ..
@@ -28,7 +107,9 @@ fi
# Disable Intel backend:
# cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DENABLE_INTEL_BACKEND=OFF ..
cmake -DCMAKE_BUILD_TYPE=$BUILD_TYPE ..
echo "$0: Running cmake $CMAKE_FLAGS"
echo
cmake $CMAKE_FLAGS ..
os=$(uname)
if [ "$os" == 'Linux' ]; then

View File

@@ -32,64 +32,54 @@
#define MAX_ATTRIBUTES 100
#define MAX_TERM_SIZE 1024
typedef struct {
int id;
const char *name;
const char *shortname;
} AttributeField;
// AttributeField IDs
// Used by
enum {
ATTRIBUTE_NAME,
ATTRIBUTE_CHIP,
ATTRIBUTE_UARCH,
ATTRIBUTE_TECHNOLOGY,
ATTRIBUTE_GT,
ATTRIBUTE_FREQUENCY,
ATTRIBUTE_STREAMINGMP,
ATTRIBUTE_CORESPERMP,
ATTRIBUTE_CUDA_CORES,
ATTRIBUTE_TENSOR_CORES,
ATTRIBUTE_EUS,
ATTRIBUTE_L2,
ATTRIBUTE_MEMORY,
ATTRIBUTE_MEMORY_FREQ,
ATTRIBUTE_BUS_WIDTH,
ATTRIBUTE_PEAK,
ATTRIBUTE_PEAK_TENSOR,
ATTRIBUTE_NAME, // ALL
ATTRIBUTE_CHIP, // ALL
ATTRIBUTE_UARCH, // ALL
ATTRIBUTE_TECHNOLOGY, // ALL
ATTRIBUTE_FREQUENCY, // ALL
ATTRIBUTE_PEAK, // ALL
ATTRIBUTE_COMPUTE_UNITS, // HSA
ATTRIBUTE_STREAMINGMP, // CUDA
ATTRIBUTE_CORESPERMP, // CUDA
ATTRIBUTE_CUDA_CORES, // CUDA
ATTRIBUTE_TENSOR_CORES, // CUDA
ATTRIBUTE_L2, // CUDA
ATTRIBUTE_MEMORY, // CUDA
ATTRIBUTE_MEMORY_FREQ, // CUDA
ATTRIBUTE_BUS_WIDTH, // CUDA
ATTRIBUTE_PEAK_TENSOR, // CUDA
ATTRIBUTE_EUS, // Intel
ATTRIBUTE_GT, // Intel
};
static const char* ATTRIBUTE_FIELDS [] = {
"Name:",
"GPU processor:",
"Microarchitecture:",
"Technology:",
"Graphics Tier:",
"Max Frequency:",
"SMs:",
"Cores/SM:",
"CUDA Cores:",
"Tensor Cores:",
"Execution Units:",
"L2 Size:",
"Memory:",
"Memory frequency:",
"Bus width:",
"Peak Performance:",
"Peak Performance (MMA):",
};
static const char* ATTRIBUTE_FIELDS_SHORT [] = {
"Name:",
"Processor:",
"uArch:",
"Technology:",
"GT:",
"Max Freq.:",
"SMs:",
"Cores/SM:",
"CUDA Cores:",
"Tensor Cores:",
"EUs:",
"L2 Size:",
"Memory:",
"Memory freq.:",
"Bus width:",
"Peak Perf.:",
"Peak Perf.(MMA):",
static const AttributeField ATTRIBUTE_INFO[] = {
{ ATTRIBUTE_NAME, "Name:", "Name:" },
{ ATTRIBUTE_CHIP, "GPU processor:", "Processor:" },
{ ATTRIBUTE_UARCH, "Microarchitecture:", "uArch:" },
{ ATTRIBUTE_TECHNOLOGY, "Technology:", "Technology:" },
{ ATTRIBUTE_FREQUENCY, "Max Frequency:", "Max Freq.:" },
{ ATTRIBUTE_PEAK, "Peak Performance:", "Peak Perf.:" },
{ ATTRIBUTE_COMPUTE_UNITS, "Compute Units (CUs):", "CUs" },
{ ATTRIBUTE_STREAMINGMP, "SMs:", "SMs:" },
{ ATTRIBUTE_CORESPERMP, "Cores/SM:", "Cores/SM:" },
{ ATTRIBUTE_CUDA_CORES, "CUDA Cores:", "CUDA Cores:" },
{ ATTRIBUTE_TENSOR_CORES, "Tensor Cores:", "Tensor Cores:" },
{ ATTRIBUTE_L2, "L2 Size:", "L2 Size:" },
{ ATTRIBUTE_MEMORY, "Memory:", "Memory:" },
{ ATTRIBUTE_MEMORY_FREQ, "Memory frequency:", "Memory freq.:" },
{ ATTRIBUTE_BUS_WIDTH, "Bus width:", "Bus width:" },
{ ATTRIBUTE_PEAK_TENSOR, "Peak Performance (MMA):", "Peak Perf.(MMA):" },
{ ATTRIBUTE_EUS, "Execution Units:", "EUs:" },
{ ATTRIBUTE_GT, "Graphics Tier:", "GT:" },
};
struct terminal {
@@ -207,8 +197,6 @@ bool ascii_fits_screen(int termw, struct ascii_logo logo, int lf) {
void replace_bgbyfg_color(struct ascii_logo* logo) {
// Replace background by foreground color
for(int i=0; i < 2; i++) {
if(logo->color_ascii[i] == NULL) break;
if(strcmp(logo->color_ascii[i], C_BG_BLACK) == 0) strcpy(logo->color_ascii[i], C_FG_BLACK);
else if(strcmp(logo->color_ascii[i], C_BG_RED) == 0) strcpy(logo->color_ascii[i], C_FG_RED);
else if(strcmp(logo->color_ascii[i], C_BG_GREEN) == 0) strcpy(logo->color_ascii[i], C_FG_GREEN);
@@ -276,13 +264,14 @@ void choose_ascii_art(struct ascii* art, struct color** cs, struct terminal* ter
}
}
uint32_t longest_attribute_length(struct ascii* art, const char** attribute_fields) {
uint32_t longest_attribute_length(struct ascii* art, bool use_short) {
uint32_t max = 0;
uint64_t len = 0;
for(uint32_t i=0; i < art->n_attributes_set; i++) {
if(art->attributes[i]->value != NULL) {
len = strlen(attribute_fields[art->attributes[i]->type]);
const char* str = use_short ? ATTRIBUTE_INFO[art->attributes[i]->type].shortname : ATTRIBUTE_INFO[art->attributes[i]->type].name;
len = strlen(str);
if(len > max) max = len;
}
}
@@ -306,7 +295,7 @@ uint32_t longest_field_length(struct ascii* art, int la) {
return max;
}
void print_ascii_generic(struct ascii* art, uint32_t la, int32_t text_space, const char** attribute_fields) {
void print_ascii_generic(struct ascii* art, uint32_t la, int32_t text_space, bool use_short) {
struct ascii_logo* logo = art->art;
int attr_to_print = 0;
int attr_type;
@@ -350,11 +339,13 @@ void print_ascii_generic(struct ascii* art, uint32_t la, int32_t text_space, con
attr_value = art->attributes[attr_to_print]->value;
attr_to_print++;
space_right = 1 + (la - strlen(attribute_fields[attr_type]));
const char* attr_str = use_short ? ATTRIBUTE_INFO[attr_type].shortname : ATTRIBUTE_INFO[attr_type].name;
space_right = 1 + (la - strlen(attr_str));
current_space = max(0, text_space);
printf("%s%.*s%s", logo->color_text[0], current_space, attribute_fields[attr_type], art->reset);
current_space = max(0, current_space - (int) strlen(attribute_fields[attr_type]));
printf("%s%.*s%s", logo->color_text[0], current_space, attr_str, art->reset);
current_space = max(0, current_space - (int) strlen(attr_str));
printf("%*s", min(current_space, space_right), "");
current_space = max(0, current_space - min(current_space, space_right));
printf("%s%.*s%s", logo->color_text[1], current_space, attr_value, art->reset);
@@ -388,19 +379,19 @@ bool print_gpufetch_intel(struct gpu_info* gpu, STYLE s, struct color** cs, stru
setAttribute(art, ATTRIBUTE_EUS, eus);
setAttribute(art, ATTRIBUTE_PEAK, pp);
const char** attribute_fields = ATTRIBUTE_FIELDS;
uint32_t longest_attribute = longest_attribute_length(art, attribute_fields);
bool use_short = false;
uint32_t longest_attribute = longest_attribute_length(art, use_short);
uint32_t longest_field = longest_field_length(art, longest_attribute);
choose_ascii_art(art, cs, term, longest_field);
if(!ascii_fits_screen(term->w, *art->art, longest_field)) {
// Despite of choosing the smallest logo, the output does not fit
// Choose the shorter field names and recalculate the longest attr
attribute_fields = ATTRIBUTE_FIELDS_SHORT;
longest_attribute = longest_attribute_length(art, attribute_fields);
use_short = true;
longest_attribute = longest_attribute_length(art, use_short);
}
print_ascii_generic(art, longest_attribute, term->w - art->art->width, attribute_fields);
print_ascii_generic(art, longest_attribute, term->w - art->art->width, use_short);
return true;
}
@@ -457,19 +448,19 @@ bool print_gpufetch_cuda(struct gpu_info* gpu, STYLE s, struct color** cs, struc
setAttribute(art, ATTRIBUTE_PEAK_TENSOR, pp_tensor);
}
const char** attribute_fields = ATTRIBUTE_FIELDS;
uint32_t longest_attribute = longest_attribute_length(art, attribute_fields);
bool use_short = false;
uint32_t longest_attribute = longest_attribute_length(art, use_short);
uint32_t longest_field = longest_field_length(art, longest_attribute);
choose_ascii_art(art, cs, term, longest_field);
if(!ascii_fits_screen(term->w, *art->art, longest_field)) {
// Despite of choosing the smallest logo, the output does not fit
// Choose the shorter field names and recalculate the longest attr
attribute_fields = ATTRIBUTE_FIELDS_SHORT;
longest_attribute = longest_attribute_length(art, attribute_fields);
use_short = true;
longest_attribute = longest_attribute_length(art, use_short);
}
print_ascii_generic(art, longest_attribute, term->w - art->art->width, attribute_fields);
print_ascii_generic(art, longest_attribute, term->w - art->art->width, use_short);
free(manufacturing_process);
free(max_frequency);
@@ -494,7 +485,7 @@ bool print_gpufetch_amd(struct gpu_info* gpu, STYLE s, struct color** cs, struct
char* gpu_chip = get_str_chip(gpu->arch);
char* uarch = get_str_uarch_hsa(gpu->arch);
char* manufacturing_process = get_str_process(gpu->arch);
char* sms = get_str_cu(gpu);
char* cus = get_str_cu(gpu);
char* max_frequency = get_str_freq(gpu);
setAttribute(art, ATTRIBUTE_NAME, gpu_name);
@@ -504,21 +495,21 @@ bool print_gpufetch_amd(struct gpu_info* gpu, STYLE s, struct color** cs, struct
setAttribute(art, ATTRIBUTE_UARCH, uarch);
setAttribute(art, ATTRIBUTE_TECHNOLOGY, manufacturing_process);
setAttribute(art, ATTRIBUTE_FREQUENCY, max_frequency);
setAttribute(art, ATTRIBUTE_STREAMINGMP, sms);
setAttribute(art, ATTRIBUTE_COMPUTE_UNITS, cus);
const char** attribute_fields = ATTRIBUTE_FIELDS;
uint32_t longest_attribute = longest_attribute_length(art, attribute_fields);
bool use_short = false;
uint32_t longest_attribute = longest_attribute_length(art, use_short);
uint32_t longest_field = longest_field_length(art, longest_attribute);
choose_ascii_art(art, cs, term, longest_field);
if(!ascii_fits_screen(term->w, *art->art, longest_field)) {
// Despite of choosing the smallest logo, the output does not fit
// Choose the shorter field names and recalculate the longest attr
attribute_fields = ATTRIBUTE_FIELDS_SHORT;
longest_attribute = longest_attribute_length(art, attribute_fields);
use_short = true;
longest_attribute = longest_attribute_length(art, use_short);
}
print_ascii_generic(art, longest_attribute, term->w - art->art->width, attribute_fields);
print_ascii_generic(art, longest_attribute, term->w - art->art->width, use_short);
free(art->attributes);
free(art);