added signal handlers

This commit is contained in:
Ole Algoritme
2024-03-24 11:28:34 +01:00
parent b329b7fdd9
commit 5fceb3766d

View File

@@ -2,17 +2,35 @@
#include "gddr6.h"
#include <stdio.h>
#include <stdlib.h>
#include <signal.h>
int main(int argc, char **argv) {
void register_signal_handlers(void)
{
struct sigaction sa;
sa.sa_handler = gddr6_cleanup;
sigemptyset(&sa.sa_mask);
sa.sa_flags = 0;
sigaction(SIGINT, &sa, NULL);
sigaction(SIGHUP, &sa, NULL);
sigaction(SIGTERM, &sa, NULL);
}
int main(int argc, char **argv)
{
register_signal_handlers();
struct device devices[32];
int num_devs = gddr6_detect_compatible_gpus(devices, 32);
if (num_devs == 0) {
if (num_devs == 0)
{
printf("No compatible GPU found.\n");
return 1;
}
for (int i = 0; i < num_devs; i++) {
for (int i = 0; i < num_devs; i++)
{
struct device *device = &devices[i];
printf("Device: %s %s (%s / 0x%04x) pci=%x:%x:%x\n", device->name, device->vram,
device->arch, device->dev_id, device->bus, device->dev, device->func);