Files
gpufetch/src/common/master.cpp
2021-11-26 12:52:45 +01:00

63 lines
1.3 KiB
C++

#include <stdbool.h>
#include <stdlib.h>
#include <stdio.h>
#include "master.hpp"
#include "../cuda/cuda.hpp"
#include "../intel/intel.hpp"
#define MAX_GPUS 1000
struct gpu_list {
struct gpu_info ** gpus;
int num_gpus;
};
struct gpu_list* get_gpu_list() {
int idx = 0;
struct gpu_list* list = (struct gpu_list*) malloc(sizeof(struct gpu_list));
list->num_gpus = 0;
list->gpus = (struct gpu_info**) malloc(sizeof(struct info*) * MAX_GPUS);
#ifdef BACKEND_CUDA
bool valid = true;
while(valid) {
list->gpus[idx] = get_gpu_info_cuda(idx);
if(list->gpus[idx] != NULL) idx++;
else valid = false;
}
list->num_gpus += idx;
#endif
#ifdef BACKEND_INTEL
list->gpus[idx] = get_gpu_info_intel();
if(list->gpus[idx] != NULL) list->num_gpus++;
#endif
return list;
}
bool print_gpus_list(struct gpu_list* list) {
for(int i=0; i < list->num_gpus; i++) {
printf("GPU %d: ", i);
if(list->gpus[i]->vendor == GPU_VENDOR_NVIDIA) {
#ifdef BACKEND_CUDA
print_gpu_cuda(list->gpus[i]);
#endif
}
else if(list->gpus[i]->vendor == GPU_VENDOR_INTEL) {
#ifdef BACKEND_INTEL
print_gpu_intel(list->gpus[i]);
#endif
}
}
return true;
}
struct gpu_info* get_gpu_info(struct gpu_list* list, int idx) {
return list->gpus[idx];
}