[v0.11] Working in printer backend to show logo and text for intel iGPU
This commit is contained in:
@@ -13,8 +13,13 @@
|
||||
#define NUM_COLORS 4
|
||||
|
||||
#define COLOR_STR_NVIDIA "nvidia"
|
||||
#define COLOR_STR_INTEL "intel"
|
||||
|
||||
#define COLOR_DEFAULT_NVIDIA "118,185,0:255,255,255:255,255,255:118,185,0"
|
||||
// +-----------------------+-----------------------+
|
||||
// | Color logo | Color text |
|
||||
// | Color 1 | Color 2 | Color 1 | Color 2 |
|
||||
#define COLOR_DEFAULT_NVIDIA "118,185,000:255,255,255:255,255,255:118,185,000"
|
||||
#define COLOR_DEFAULT_INTEL "015,125,194:230,230,230:040,150,220:230,230,230"
|
||||
|
||||
struct args_struct {
|
||||
bool help_flag;
|
||||
@@ -145,6 +150,7 @@ bool parse_color(char* optarg_str, struct color*** cs) {
|
||||
bool free_ptr = true;
|
||||
|
||||
if(strcmp(optarg_str, COLOR_STR_NVIDIA) == 0) color_to_copy = COLOR_DEFAULT_NVIDIA;
|
||||
else if(strcmp(optarg_str, COLOR_STR_INTEL) == 0) color_to_copy = COLOR_DEFAULT_INTEL;
|
||||
else {
|
||||
str_to_parse = optarg_str;
|
||||
free_ptr = false;
|
||||
|
||||
@@ -1,32 +1,32 @@
|
||||
#ifndef __ASCII__
|
||||
#define __ASCII__
|
||||
|
||||
#define COLOR_NONE ""
|
||||
#define COLOR_FG_BLACK "\x1b[30;1m"
|
||||
#define COLOR_FG_RED "\x1b[31;1m"
|
||||
#define COLOR_FG_GREEN "\x1b[32;1m"
|
||||
#define COLOR_FG_YELLOW "\x1b[33;1m"
|
||||
#define COLOR_FG_BLUE "\x1b[34;1m"
|
||||
#define COLOR_FG_MAGENTA "\x1b[35;1m"
|
||||
#define COLOR_FG_CYAN "\x1b[36;1m"
|
||||
#define COLOR_FG_WHITE "\x1b[37;1m"
|
||||
#define COLOR_BG_BLACK "\x1b[40;1m"
|
||||
#define COLOR_BG_RED "\x1b[41;1m"
|
||||
#define COLOR_BG_GREEN "\x1b[42;1m"
|
||||
#define COLOR_BG_YELLOW "\x1b[43;1m"
|
||||
#define COLOR_BG_BLUE "\x1b[44;1m"
|
||||
#define COLOR_BG_MAGENTA "\x1b[45;1m"
|
||||
#define COLOR_BG_CYAN "\x1b[46;1m"
|
||||
#define COLOR_BG_WHITE "\x1b[47;1m"
|
||||
#define COLOR_FG_B_BLACK "\x1b[90;1m"
|
||||
#define COLOR_FG_B_RED "\x1b[91;1m"
|
||||
#define COLOR_FG_B_GREEN "\x1b[92;1m"
|
||||
#define COLOR_FG_B_YELLOW "\x1b[93;1m"
|
||||
#define COLOR_FG_B_BLUE "\x1b[94;1m"
|
||||
#define COLOR_FG_B_MAGENTA "\x1b[95;1m"
|
||||
#define COLOR_FG_B_CYAN "\x1b[96;1m"
|
||||
#define COLOR_FG_B_WHITE "\x1b[97;1m"
|
||||
#define COLOR_RESET "\x1b[m"
|
||||
#define C_NONE ""
|
||||
#define C_FG_BLACK "\x1b[30;1m"
|
||||
#define C_FG_RED "\x1b[31;1m"
|
||||
#define C_FG_GREEN "\x1b[32;1m"
|
||||
#define C_FG_YELLOW "\x1b[33;1m"
|
||||
#define C_FG_BLUE "\x1b[34;1m"
|
||||
#define C_FG_MAGENTA "\x1b[35;1m"
|
||||
#define C_FG_CYAN "\x1b[36;1m"
|
||||
#define C_FG_WHITE "\x1b[37;1m"
|
||||
#define C_BG_BLACK "\x1b[40;1m"
|
||||
#define C_BG_RED "\x1b[41;1m"
|
||||
#define C_BG_GREEN "\x1b[42;1m"
|
||||
#define C_BG_YELLOW "\x1b[43;1m"
|
||||
#define C_BG_BLUE "\x1b[44;1m"
|
||||
#define C_BG_MAGENTA "\x1b[45;1m"
|
||||
#define C_BG_CYAN "\x1b[46;1m"
|
||||
#define C_BG_WHITE "\x1b[47;1m"
|
||||
#define C_FG_B_BLACK "\x1b[90;1m"
|
||||
#define C_FG_B_RED "\x1b[91;1m"
|
||||
#define C_FG_B_GREEN "\x1b[92;1m"
|
||||
#define C_FG_B_YELLOW "\x1b[93;1m"
|
||||
#define C_FG_B_BLUE "\x1b[94;1m"
|
||||
#define C_FG_B_MAGENTA "\x1b[95;1m"
|
||||
#define C_FG_B_CYAN "\x1b[96;1m"
|
||||
#define C_FG_B_WHITE "\x1b[97;1m"
|
||||
#define C_RESET "\x1b[m"
|
||||
|
||||
struct ascii_logo {
|
||||
const char* art;
|
||||
@@ -59,6 +59,23 @@ $C2## ## ## ## ## ## ## ## #: :# \
|
||||
$C2## ## ## ## ## ## ## ## ####### \
|
||||
$C2## ## ### ## ###### ## ## ## "
|
||||
|
||||
#define ASCII_INTEL \
|
||||
"$C1 .#################. \
|
||||
$C1 .#### ####. \
|
||||
$C1 .## ### \
|
||||
$C1 ## :## ### \
|
||||
$C1 # ## :## ## \
|
||||
$C1 ## ## ######. #### ###### :## ## \
|
||||
$C1 ## ## ##: ##: ## ## ### :## ### \
|
||||
$C1## ## ##: ##: ## :######## :## ## \
|
||||
$C1## ## ##: ##: ## ##. . :## #### \
|
||||
$C1## # ##: ##: #### #####: ## \
|
||||
$C1 ## \
|
||||
$C1 ###. ..o####. \
|
||||
$C1 ######oo... ..oo####### \
|
||||
$C1 o###############o "
|
||||
|
||||
// LONG LOGOS
|
||||
#define ASCII_NVIDIA_L \
|
||||
"$C1 MMMMMMMMMMMMMMMMMMMMMMMMMMMMMM \
|
||||
$C1 MMMMMMMMMMMMMMMMMMMMMMMMMMMMMM \
|
||||
@@ -76,14 +93,37 @@ $C1 olcc::; ,:ccloMMMMMMMMM \
|
||||
$C1 :......oMMMMMMMMMMMMMMMMMMMMMM \
|
||||
$C1 :lllMMMMMMMMMMMMMMMMMMMMMMMMMM "
|
||||
|
||||
#define ASCII_INTEL_L \
|
||||
"$C1 ###############@ \
|
||||
$C1 ######@ ######@ \
|
||||
$C1 ###@ ###@ \
|
||||
$C1 ##@ ###@ \
|
||||
$C1 ##@ ##@ \
|
||||
$C1 ##@ ##@ \
|
||||
$C1 @ ##@ ##@ ##@ \
|
||||
$C1 #@ ##@ ########@ #####@ #####@ ##@ ##@ \
|
||||
$C1 #@ ##@ ##@ ##@ ##@ ###@ ###@ ##@ ##@ \
|
||||
$C1 #@ ##@ ##@ ##@ ##@ ##@ ##@ ##@ ##@ \
|
||||
$C1 #@ ##@ ##@ ##@ ##@ #########@ ##@ ###@ \
|
||||
$C1 #@ ##@ ##@ ##@ ##@ ##@ ##@ ####@ \
|
||||
$C1 #@ #@ ##@ ##@ ####@ ########@ #@ ##@ \
|
||||
$C1 ##@ \
|
||||
$C1 ##@ \
|
||||
$C1 ###@ ###@ \
|
||||
$C1 ####@ #########@ \
|
||||
$C1 #########@ ###############@ \
|
||||
$C1 ##############################@ "
|
||||
|
||||
typedef struct ascii_logo asciiL;
|
||||
|
||||
// ------------------------------------------------------------------------------------------------------
|
||||
// | LOGO | W | H | REPLACE | COLORS LOGO (>0 && <10) | COLORS TEXT (=2) |
|
||||
// ------------------------------------------------------------------------------------------------------
|
||||
asciiL logo_nvidia = { ASCII_NVIDIA, 45, 19, false, {COLOR_FG_GREEN, COLOR_FG_WHITE}, {COLOR_FG_WHITE, COLOR_FG_GREEN} };
|
||||
// Long variants | ---------------------------------------------------------------------------------------------------|
|
||||
asciiL logo_nvidia_l = { ASCII_NVIDIA_L, 50, 15, false, {COLOR_FG_GREEN, COLOR_FG_WHITE}, {COLOR_FG_WHITE, COLOR_FG_GREEN} };
|
||||
asciiL logo_unknown = { NULL, 0, 0, false, {COLOR_NONE}, {COLOR_NONE, COLOR_NONE} };
|
||||
// ------------------------------------------------------------------------------------------
|
||||
// | LOGO | W | H | REPLACE | COLORS LOGO | COLORS TEXT |
|
||||
// ------------------------------------------------------------------------------------------
|
||||
asciiL logo_nvidia = { ASCII_NVIDIA, 45, 19, false, {C_FG_GREEN, C_FG_WHITE}, {C_FG_WHITE, C_FG_GREEN} };
|
||||
asciiL logo_intel = { ASCII_INTEL, 48, 14, false, {C_FG_CYAN}, {C_FG_CYAN, C_FG_WHITE} };
|
||||
// Long variants | ---------------------------------------------------------------------------------------|
|
||||
asciiL logo_nvidia_l = { ASCII_NVIDIA_L, 50, 15, false, {C_FG_GREEN, C_FG_WHITE}, {C_FG_WHITE, C_FG_GREEN} };
|
||||
asciiL logo_intel_l = { ASCII_INTEL_L, 62, 19, true, {C_BG_CYAN, C_BG_WHITE}, {C_FG_CYAN, C_FG_WHITE} };
|
||||
asciiL logo_unknown = { NULL, 0, 0, false, {C_NONE}, {C_NONE, C_NONE} };
|
||||
|
||||
#endif
|
||||
|
||||
@@ -15,7 +15,6 @@ struct gpu_list {
|
||||
|
||||
struct gpu_list* get_gpu_list() {
|
||||
int idx = 0;
|
||||
bool valid = true;
|
||||
struct gpu_list* list = (struct gpu_list*) malloc(sizeof(struct gpu_list));
|
||||
list->num_gpus = 0;
|
||||
list->gpus = (struct gpu_info**) malloc(sizeof(struct info*) * MAX_GPUS);
|
||||
|
||||
@@ -200,23 +200,32 @@ void replace_bgbyfg_color(struct ascii_logo* logo) {
|
||||
for(int i=0; i < 2; i++) {
|
||||
if(logo->color_ascii[i] == NULL) break;
|
||||
|
||||
if(strcmp(logo->color_ascii[i], COLOR_BG_BLACK) == 0) strcpy(logo->color_ascii[i], COLOR_FG_BLACK);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_RED) == 0) strcpy(logo->color_ascii[i], COLOR_FG_RED);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_GREEN) == 0) strcpy(logo->color_ascii[i], COLOR_FG_GREEN);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_YELLOW) == 0) strcpy(logo->color_ascii[i], COLOR_FG_YELLOW);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_BLUE) == 0) strcpy(logo->color_ascii[i], COLOR_FG_BLUE);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_MAGENTA) == 0) strcpy(logo->color_ascii[i], COLOR_FG_MAGENTA);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_CYAN) == 0) strcpy(logo->color_ascii[i], COLOR_FG_CYAN);
|
||||
else if(strcmp(logo->color_ascii[i], COLOR_BG_WHITE) == 0) strcpy(logo->color_ascii[i], COLOR_FG_WHITE);
|
||||
if(strcmp(logo->color_ascii[i], C_BG_BLACK) == 0) strcpy(logo->color_ascii[i], C_FG_BLACK);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_RED) == 0) strcpy(logo->color_ascii[i], C_FG_RED);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_GREEN) == 0) strcpy(logo->color_ascii[i], C_FG_GREEN);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_YELLOW) == 0) strcpy(logo->color_ascii[i], C_FG_YELLOW);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_BLUE) == 0) strcpy(logo->color_ascii[i], C_FG_BLUE);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_MAGENTA) == 0) strcpy(logo->color_ascii[i], C_FG_MAGENTA);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_CYAN) == 0) strcpy(logo->color_ascii[i], C_FG_CYAN);
|
||||
else if(strcmp(logo->color_ascii[i], C_BG_WHITE) == 0) strcpy(logo->color_ascii[i], C_FG_WHITE);
|
||||
}
|
||||
}
|
||||
|
||||
struct ascii_logo* choose_ascii_art_aux(struct ascii_logo* logo_long, struct ascii_logo* logo_short, struct terminal* term, int lf) {
|
||||
if(ascii_fits_screen(term->w, *logo_long, lf)) {
|
||||
return logo_long;
|
||||
}
|
||||
else {
|
||||
return logo_short;
|
||||
}
|
||||
}
|
||||
|
||||
void choose_ascii_art(struct ascii* art, struct color** cs, struct terminal* term, int lf) {
|
||||
if(art->vendor == GPU_VENDOR_NVIDIA) {
|
||||
if(term != NULL && ascii_fits_screen(term->w, logo_nvidia_l, lf))
|
||||
art->art = &logo_nvidia_l;
|
||||
else
|
||||
art->art = &logo_nvidia;
|
||||
art->art = choose_ascii_art_aux(&logo_nvidia_l, &logo_nvidia, term, lf);
|
||||
}
|
||||
else if(art->vendor == GPU_VENDOR_INTEL) {
|
||||
art->art = choose_ascii_art_aux(&logo_intel_l, &logo_intel, term, lf);
|
||||
}
|
||||
else {
|
||||
art->art = &logo_unknown;
|
||||
@@ -228,10 +237,10 @@ void choose_ascii_art(struct ascii* art, struct color** cs, struct terminal* ter
|
||||
switch(art->style) {
|
||||
case STYLE_LEGACY:
|
||||
logo->replace_blocks = false;
|
||||
strcpy(logo->color_text[0], COLOR_NONE);
|
||||
strcpy(logo->color_text[1], COLOR_NONE);
|
||||
strcpy(logo->color_ascii[0], COLOR_NONE);
|
||||
strcpy(logo->color_ascii[1], COLOR_NONE);
|
||||
strcpy(logo->color_text[0], C_NONE);
|
||||
strcpy(logo->color_text[1], C_NONE);
|
||||
strcpy(logo->color_ascii[0], C_NONE);
|
||||
strcpy(logo->color_ascii[1], C_NONE);
|
||||
art->reset[0] = '\0';
|
||||
break;
|
||||
case STYLE_RETRO:
|
||||
@@ -245,7 +254,7 @@ void choose_ascii_art(struct ascii* art, struct color** cs, struct terminal* ter
|
||||
strcpy(logo->color_ascii[0], rgb_to_ansi(cs[0], logo->replace_blocks, true));
|
||||
strcpy(logo->color_ascii[1], rgb_to_ansi(cs[1], logo->replace_blocks, true));
|
||||
}
|
||||
strcpy(art->reset, COLOR_RESET);
|
||||
strcpy(art->reset, C_RESET);
|
||||
break;
|
||||
case STYLE_INVALID:
|
||||
default:
|
||||
@@ -344,7 +353,29 @@ void print_ascii_generic(struct ascii* art, uint32_t la, int32_t text_space, con
|
||||
|
||||
#ifdef BACKEND_INTEL
|
||||
bool print_gpufetch_intel(struct gpu_info* gpu, STYLE s, struct color** cs, struct terminal* term) {
|
||||
struct ascii* art = set_ascii(get_gpu_vendor(gpu), s);
|
||||
|
||||
if(art == NULL)
|
||||
return false;
|
||||
|
||||
char* gpu_name = get_str_gpu_name(gpu);
|
||||
setAttribute(art, ATTRIBUTE_NAME, gpu_name);
|
||||
|
||||
const char** attribute_fields = ATTRIBUTE_FIELDS;
|
||||
uint32_t longest_attribute = longest_attribute_length(art, attribute_fields);
|
||||
uint32_t longest_field = longest_field_length(art, longest_attribute);
|
||||
choose_ascii_art(art, cs, term, longest_field);
|
||||
|
||||
if(!ascii_fits_screen(term->w, *art->art, longest_field)) {
|
||||
// Despite of choosing the smallest logo, the output does not fit
|
||||
// Choose the shorter field names and recalculate the longest attr
|
||||
attribute_fields = ATTRIBUTE_FIELDS_SHORT;
|
||||
longest_attribute = longest_attribute_length(art, attribute_fields);
|
||||
}
|
||||
|
||||
print_ascii_generic(art, longest_attribute, term->w - art->art->width, attribute_fields);
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "intel.hpp"
|
||||
#include "uarch.hpp"
|
||||
@@ -7,7 +8,11 @@
|
||||
|
||||
struct gpu_info* get_gpu_info_intel() {
|
||||
struct gpu_info* gpu = (struct gpu_info*) emalloc(sizeof(struct gpu_info));
|
||||
const char* name = "UHD Graphics XXX";
|
||||
|
||||
gpu->vendor = GPU_VENDOR_INTEL;
|
||||
gpu->name = (char *) emalloc(sizeof(char) * (strlen(name) + 1));
|
||||
strcpy(gpu->name, name);
|
||||
|
||||
return gpu;
|
||||
}
|
||||
@@ -15,7 +20,7 @@ struct gpu_info* get_gpu_info_intel() {
|
||||
bool print_gpu_intel(struct gpu_info* gpu) {
|
||||
if(gpu->vendor != GPU_VENDOR_INTEL) return false;
|
||||
|
||||
printf("Intel ???\n");
|
||||
printf("Intel %s\n", gpu->name);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user