[v0.03] Add printer backend from cpufetch (still printing CPU logo)

This commit is contained in:
Dr-Noob
2021-08-15 23:23:36 +02:00
parent 8f31748d1e
commit 7ad484b938
13 changed files with 609 additions and 30 deletions

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@@ -6,9 +6,13 @@
#include "args.hpp"
#include "global.hpp"
#define NUM_COLORS 4
struct args_struct {
bool help_flag;
bool version_flag;
STYLE style;
struct color** colors;
};
const char args_chr[] = {
@@ -23,6 +27,14 @@ const char *args_str[] = {
static struct args_struct args;
STYLE get_style() {
return args.style;
}
struct color** get_colors() {
return args.colors;
}
bool show_help() {
return args.help_flag;
}
@@ -97,3 +109,10 @@ bool parse_args(int argc, char* argv[]) {
return true;
}
void free_colors_struct(struct color** cs) {
for(int i=0; i < NUM_COLORS; i++) {
free(cs[i]);
}
free(cs);
}

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@@ -3,6 +3,21 @@
#include <stdbool.h>
struct color {
int32_t R;
int32_t G;
int32_t B;
};
enum {
STYLE_EMPTY,
STYLE_FANCY,
STYLE_WILD,
STYLE_RETRO,
STYLE_LEGACY,
STYLE_INVALID
};
enum {
ARG_HELP,
ARG_VERSION
@@ -11,9 +26,14 @@ enum {
extern const char args_chr[];
extern const char *args_str[];
#include "printer.hpp"
int max_arg_str_length();
bool parse_args(int argc, char* argv[]);
bool show_help();
bool show_version();
void free_colors_struct(struct color** cs);
struct color** get_colors();
STYLE get_style();
#endif

89
src/common/ascii.hpp Normal file
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@@ -0,0 +1,89 @@
#ifndef __ASCII__
#define __ASCII__
#define COLOR_NONE ""
#define COLOR_FG_BLACK "\x1b[30;1m"
#define COLOR_FG_RED "\x1b[31;1m"
#define COLOR_FG_GREEN "\x1b[32;1m"
#define COLOR_FG_YELLOW "\x1b[33;1m"
#define COLOR_FG_BLUE "\x1b[34;1m"
#define COLOR_FG_MAGENTA "\x1b[35;1m"
#define COLOR_FG_CYAN "\x1b[36;1m"
#define COLOR_FG_WHITE "\x1b[37;1m"
#define COLOR_BG_BLACK "\x1b[40;1m"
#define COLOR_BG_RED "\x1b[41;1m"
#define COLOR_BG_GREEN "\x1b[42;1m"
#define COLOR_BG_YELLOW "\x1b[43;1m"
#define COLOR_BG_BLUE "\x1b[44;1m"
#define COLOR_BG_MAGENTA "\x1b[45;1m"
#define COLOR_BG_CYAN "\x1b[46;1m"
#define COLOR_BG_WHITE "\x1b[47;1m"
#define COLOR_FG_B_BLACK "\x1b[90;1m"
#define COLOR_FG_B_RED "\x1b[91;1m"
#define COLOR_FG_B_GREEN "\x1b[92;1m"
#define COLOR_FG_B_YELLOW "\x1b[93;1m"
#define COLOR_FG_B_BLUE "\x1b[94;1m"
#define COLOR_FG_B_MAGENTA "\x1b[95;1m"
#define COLOR_FG_B_CYAN "\x1b[96;1m"
#define COLOR_FG_B_WHITE "\x1b[97;1m"
#define COLOR_RESET "\x1b[m"
struct ascii_logo {
char* art;
uint32_t width;
uint32_t height;
bool replace_blocks;
char color_ascii[8][100];
char color_text[2][100];
};
// SHORT LOGOS //
#define ASCII_NVIDIA \
"$C1 .#################. \
$C1 .#### ####. \
$C1 .## ### \
$C1 ## :## ### \
$C1 # ## :## ## \
$C1 ## ## ######. #### ###### :## ## \
$C1 ## ## ##: ##: ## ## ### :## ### \
$C1## ## ##: ##: ## :######## :## ## \
$C1## ## ##: ##: ## ##. . :## #### \
$C1## # ##: ##: #### #####: ## \
$C1 ## \
$C1 ###. ..o####. \
$C1 ######oo... ..oo####### \
$C1 o###############o "
// LONG LOGOS //
#define ASCII_NVIDIA_L \
"$C1 ###############@ \
$C1 ######@ ######@ \
$C1 ###@ ###@ \
$C1 ##@ ###@ \
$C1 ##@ ##@ \
$C1 ##@ ##@ \
$C1 @ ##@ ##@ ##@ \
$C1 #@ ##@ ########@ #####@ #####@ ##@ ##@ \
$C1 #@ ##@ ##@ ##@ ##@ ###@ ###@ ##@ ##@ \
$C1 #@ ##@ ##@ ##@ ##@ ##@ ##@ ##@ ##@ \
$C1 #@ ##@ ##@ ##@ ##@ #########@ ##@ ###@ \
$C1 #@ ##@ ##@ ##@ ##@ ##@ ##@ ####@ \
$C1 #@ #@ ##@ ##@ ####@ ########@ #@ ##@ \
$C1 ##@ \
$C1 ##@ \
$C1 ###@ ###@ \
$C1 ####@ #########@ \
$C1 #########@ ###############@ \
$C1 ##############################@ "
typedef struct ascii_logo asciiL;
// -----------------------------------------------------------------------------------------------------
// | LOGO | W | H | REPLACE | COLORS LOGO (>0 && <10) | COLORS TEXT (=2) |
// -----------------------------------------------------------------------------------------------------
asciiL logo_nvidia = { ASCII_NVIDIA, 48, 14, false, {COLOR_FG_CYAN}, {COLOR_FG_CYAN, COLOR_FG_WHITE} };
// Long variants | --------------------------------------------------------------------------------------------------|
asciiL logo_nvidia_l = { ASCII_NVIDIA_L, 62, 19, true, {COLOR_BG_CYAN, COLOR_BG_WHITE}, {COLOR_FG_CYAN, COLOR_FG_WHITE} };
asciiL logo_unknown = { NULL, 0, 0, false, {COLOR_NONE}, {COLOR_NONE, COLOR_NONE} };
#endif

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@@ -72,6 +72,10 @@ int max(int a, int b) {
return a > b ? a : b;
}
int min(int a, int b) {
return a < b ? a : b;
}
void* emalloc(size_t size) {
void* ptr = malloc(size);

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@@ -12,6 +12,7 @@ void printWarn(const char *fmt, ...);
void printErr(const char *fmt, ...);
void printBug(const char *fmt, ...);
int max(int a, int b);
int min(int a, int b);
void* emalloc(size_t size);
void* ecalloc(size_t nmemb, size_t size);

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@@ -27,6 +27,10 @@ static const char *memtype_str[] = {
/*[MEMTYPE_HBM2] = */ "HBM2"
};
VENDOR get_gpu_vendor(struct gpu_info* gpu) {
return gpu->vendor;
}
int32_t get_value_as_smallest_unit(char ** str, uint64_t value) {
int32_t ret;
int max_len = 10; // Max is 8 for digits, 2 for units

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@@ -64,6 +64,7 @@ struct gpu_info {
int64_t peak_performance;
};
VENDOR get_gpu_vendor(struct gpu_info* gpu);
char* get_str_gpu_name(struct gpu_info* gpu);
char* get_str_freq(struct gpu_info* gpu);
char* get_str_memory_size(struct gpu_info* gpu);

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@@ -7,7 +7,7 @@
#include "../cuda/cuda.hpp"
#include "../cuda/uarch.hpp"
static const char* VERSION = "0.02";
static const char* VERSION = "0.03";
void print_help(char *argv[]) {
const char **t = args_str;
@@ -19,7 +19,7 @@ void print_help(char *argv[]) {
printf("Options: \n");
printf(" -%c, --%s %*s Prints this help and exit\n", c[ARG_HELP], t[ARG_HELP], (int) (max_len-strlen(t[ARG_HELP])), "");
printf(" -%c, --%s %*s Prints cpufetch version and exit\n", c[ARG_VERSION], t[ARG_VERSION], (int) (max_len-strlen(t[ARG_VERSION])), "");
printf(" -%c, --%s %*s Prints gpufetch version and exit\n", c[ARG_VERSION], t[ARG_VERSION], (int) (max_len-strlen(t[ARG_VERSION])), "");
printf("\nBUGS: \n");
printf(" Report bugs to https://github.com/Dr-Noob/gpufetch/issues\n");
@@ -60,21 +60,8 @@ int main(int argc, char* argv[]) {
if(gpu == NULL)
return EXIT_FAILURE;
printf("Name: %s\n", get_str_gpu_name(gpu));
printf("Microarchitecture: %s\n", get_str_uarch(gpu->arch));
printf("GPU chip: %s\n", get_str_chip(gpu->arch));
printf("Compute Capability: %s\n", get_str_cc(gpu->arch));
printf("Technology: %s\n", get_str_process(gpu->arch));
printf("Max Frequency: %s\n", get_str_freq(gpu));
printf("SM: %d\n", get_str_sm(gpu));
printf("Cores/MP: %d\n", get_str_cores_sm(gpu));
printf("CUDA cores: %d\n", get_str_cuda_cores(gpu));
printf("Memory size: %s\n", get_str_memory_size(gpu));
printf("Memory type: %s\n", get_str_memory_type(gpu));
printf("Memory frequency: %s\n", get_str_memory_clock(gpu));
printf("Bus width: %s\n", get_str_bus_width(gpu));
printf("L2 size: %s\n", get_str_l2(gpu));
printf("Peak performance: %s\n", get_str_peak_performance(gpu));
return EXIT_FAILURE;
if(print_gpufetch(gpu, get_style(), get_colors()))
return EXIT_SUCCESS;
else
return EXIT_FAILURE;
}

432
src/common/printer.cpp Normal file
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@@ -0,0 +1,432 @@
#include <stdlib.h>
#include <string.h>
#include <stdio.h>
#include <stdbool.h>
#include <errno.h>
#include "printer.hpp"
#include "ascii.hpp"
#include "../common/global.hpp"
#include "../common/gpu.hpp"
#include "../cuda/cuda.hpp"
#include "../cuda/uarch.hpp"
#ifdef _WIN32
#define NOMINMAX
#include <Windows.h>
#else
#ifdef __linux__
#ifndef _POSIX_C_SOURCE
#define _POSIX_C_SOURCE 199309L
#endif
#endif
#include <sys/ioctl.h>
#include <unistd.h>
#endif
#define max(a,b) (((a)>(b))?(a):(b))
#define MAX_ATTRIBUTES 100
enum {
ATTRIBUTE_NAME,
ATTRIBUTE_CHIP,
ATTRIBUTE_UARCH,
ATTRIBUTE_TECHNOLOGY,
ATTRIBUTE_FREQUENCY,
ATTRIBUTE_STREAMINGMP,
ATTRIBUTE_CORESPERMP,
ATTRIBUTE_CUDA_CORES,
ATTRIBUTE_L2,
ATTRIBUTE_MEMORY,
ATTRIBUTE_MEMORY_FREQ,
ATTRIBUTE_BUS_WIDTH,
ATTRIBUTE_PEAK
};
static const char* ATTRIBUTE_FIELDS [] = {
"Name:",
"GPU processor:",
"Microarchitecture:",
"Technology:",
"Max Frequency:",
"SMs:",
"Cores/SM:",
"CUDA cores:",
"L2 Size:",
"Memory:",
"Memory frequency:",
"Bus width:",
"Peak Performance:",
};
static const char* ATTRIBUTE_FIELDS_SHORT [] = {
"Name:",
"Processor:",
"uArch:",
"Technology:",
"Max Freq.:",
"SMs:",
"Cores/SM:",
"CUDA cores:",
"L2 Size:",
"Memory:",
"Memory freq.:",
"Bus width:",
"Peak Perf.:",
};
struct terminal {
int w;
int h;
};
struct attribute {
int type;
char* value;
};
struct ascii {
struct ascii_logo* art;
char reset[100];
struct attribute** attributes;
uint32_t n_attributes_set;
uint32_t additional_spaces;
VENDOR vendor;
STYLE style;
};
void setAttribute(struct ascii* art, int type, char* value) {
art->attributes[art->n_attributes_set]->value = value;
art->attributes[art->n_attributes_set]->type = type;
art->n_attributes_set++;
if(art->n_attributes_set > MAX_ATTRIBUTES) {
printBug("Set %d attributes, while max value is %d!", art->n_attributes_set, MAX_ATTRIBUTES);
}
}
char* rgb_to_ansi(struct color* c, bool background, bool bold) {
char* str = (char *) emalloc(sizeof(char) * 100);
if(background) {
snprintf(str, 44, "\x1b[48;2;%.3d;%.3d;%.3dm", c->R, c->G, c->B);
}
else {
if(bold)
snprintf(str, 48, "\x1b[1m\x1b[38;2;%.3d;%.3d;%.3dm", c->R, c->G, c->B);
else
snprintf(str, 44, "\x1b[38;2;%.3d;%.3d;%.3dm", c->R, c->G, c->B);
}
return str;
}
struct ascii* set_ascii(VENDOR vendor, STYLE style) {
struct ascii* art = (struct ascii*) emalloc(sizeof(struct ascii));
art->n_attributes_set = 0;
art->additional_spaces = 0;
art->vendor = vendor;
art->attributes = (struct attribute**) emalloc(sizeof(struct attribute *) * MAX_ATTRIBUTES);
for(uint32_t i=0; i < MAX_ATTRIBUTES; i++) {
art->attributes[i] = (struct attribute*) emalloc(sizeof(struct attribute));
art->attributes[i]->type = 0;
art->attributes[i]->value = NULL;
}
#ifdef _WIN32
// Old Windows do not define the flag
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
#endif
HANDLE std_handle = GetStdHandle(STD_OUTPUT_HANDLE);
DWORD console_mode;
// Attempt to enable the VT100-processing flag
GetConsoleMode(std_handle, &console_mode);
SetConsoleMode(std_handle, console_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING);
// Get the console mode flag again, to see if it successfully enabled it
GetConsoleMode(std_handle, &console_mode);
#endif
if(style == STYLE_EMPTY) {
#ifdef _WIN32
// Use fancy style if VT100-processing is enabled,
// or legacy style in other case
art->style = (console_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) ? STYLE_FANCY : STYLE_LEGACY;
#else
art->style = STYLE_FANCY;
#endif
}
else {
art->style = style;
}
return art;
}
void parse_print_color(struct ascii* art, uint32_t* logo_pos) {
struct ascii_logo* logo = art->art;
char color_id_str = logo->art[*logo_pos + 2];
if(color_id_str == 'R') {
printf("%s", art->reset);
}
else {
int color_id = (color_id_str - '0') - 1;
printf("%s", logo->color_ascii[color_id]);
}
*logo_pos += 3;
}
bool ascii_fits_screen(int termw, struct ascii_logo logo, int lf) {
return termw - ((int) logo.width + lf) >= 0;
}
// TODO: Instead of using a function to do so, change ascii.h
// and store an color ID that is converted to BG or FG depending
// on logo->replace_blocks
void replace_bgbyfg_color(struct ascii_logo* logo) {
// Replace background by foreground color
for(int i=0; i < 2; i++) {
if(logo->color_ascii[i] == NULL) break;
if(strcmp(logo->color_ascii[i], COLOR_BG_BLACK) == 0) strcpy(logo->color_ascii[i], COLOR_FG_BLACK);
else if(strcmp(logo->color_ascii[i], COLOR_BG_RED) == 0) strcpy(logo->color_ascii[i], COLOR_FG_RED);
else if(strcmp(logo->color_ascii[i], COLOR_BG_GREEN) == 0) strcpy(logo->color_ascii[i], COLOR_FG_GREEN);
else if(strcmp(logo->color_ascii[i], COLOR_BG_YELLOW) == 0) strcpy(logo->color_ascii[i], COLOR_FG_YELLOW);
else if(strcmp(logo->color_ascii[i], COLOR_BG_BLUE) == 0) strcpy(logo->color_ascii[i], COLOR_FG_BLUE);
else if(strcmp(logo->color_ascii[i], COLOR_BG_MAGENTA) == 0) strcpy(logo->color_ascii[i], COLOR_FG_MAGENTA);
else if(strcmp(logo->color_ascii[i], COLOR_BG_CYAN) == 0) strcpy(logo->color_ascii[i], COLOR_FG_CYAN);
else if(strcmp(logo->color_ascii[i], COLOR_BG_WHITE) == 0) strcpy(logo->color_ascii[i], COLOR_FG_WHITE);
}
}
void choose_ascii_art(struct ascii* art, struct color** cs, struct terminal* term, int lf) {
if(art->vendor == GPU_VENDOR_NVIDIA) {
if(term != NULL && ascii_fits_screen(term->w, logo_nvidia_l, lf))
art->art = &logo_nvidia_l;
else
art->art = &logo_nvidia;
}
else {
art->art = &logo_unknown;
}
// 2. Choose colors
struct ascii_logo* logo = art->art;
switch(art->style) {
case STYLE_LEGACY:
logo->replace_blocks = false;
strcpy(logo->color_text[0], COLOR_NONE);
strcpy(logo->color_text[1], COLOR_NONE);
strcpy(logo->color_ascii[0], COLOR_NONE);
strcpy(logo->color_ascii[1], COLOR_NONE);
art->reset[0] = '\0';
break;
case STYLE_RETRO:
logo->replace_blocks = false;
replace_bgbyfg_color(logo);
// fall through
case STYLE_FANCY:
if(cs != NULL) {
strcpy(logo->color_text[0], rgb_to_ansi(cs[2], false, true));
strcpy(logo->color_text[1], rgb_to_ansi(cs[3], false, true));
strcpy(logo->color_ascii[0], rgb_to_ansi(cs[0], logo->replace_blocks, true));
strcpy(logo->color_ascii[1], rgb_to_ansi(cs[1], logo->replace_blocks, true));
}
strcpy(art->reset, COLOR_RESET);
break;
case STYLE_INVALID:
default:
printBug("Found invalid style (%d)", art->style);
}
}
uint32_t longest_attribute_length(struct ascii* art, const char** attribute_fields) {
uint32_t max = 0;
uint64_t len = 0;
for(uint32_t i=0; i < art->n_attributes_set; i++) {
if(art->attributes[i]->value != NULL) {
len = strlen(attribute_fields[art->attributes[i]->type]);
if(len > max) max = len;
}
}
return max;
}
uint32_t longest_field_length(struct ascii* art, int la) {
uint32_t max = 0;
uint64_t len = 0;
for(uint32_t i=0; i < art->n_attributes_set; i++) {
if(art->attributes[i]->value != NULL) {
// longest attribute + 1 (space) + longest value
len = la + 1 + strlen(art->attributes[i]->value);
if(len > max) max = len;
}
}
return max;
}
void print_ascii_generic(struct ascii* art, uint32_t la, int32_t text_space, const char** attribute_fields) {
struct ascii_logo* logo = art->art;
int attr_to_print = 0;
int attr_type;
char* attr_value;
int32_t current_space;
int32_t space_right;
int32_t space_up = ((int)logo->height - (int)art->n_attributes_set)/2;
int32_t space_down = (int)logo->height - (int)art->n_attributes_set - (int)space_up;
uint32_t logo_pos = 0;
int32_t iters = max(logo->height, art->n_attributes_set);
printf("\n");
for(int32_t n=0; n < iters; n++) {
// 1. Print logo
if(space_up > 0 || (space_up + n >= 0 && space_up + n < (int)logo->height)) {
for(uint32_t i=0; i < logo->width; i++) {
if(logo->art[logo_pos] == '$') {
if(logo->replace_blocks) logo_pos += 3;
else parse_print_color(art, &logo_pos);
}
if(logo->replace_blocks && logo->art[logo_pos] != ' ') {
if(logo->art[logo_pos] == '#') printf("%s%c%s", logo->color_ascii[0], ' ', art->reset);
else if(logo->art[logo_pos] == '@') printf("%s%c%s", logo->color_ascii[1], ' ', art->reset);
else printf("%c", logo->art[logo_pos]);
}
else
printf("%c", logo->art[logo_pos]);
logo_pos++;
}
printf("%s", art->reset);
}
else {
// If logo should not be printed, fill with spaces
printf("%*c", logo->width, ' ');
}
// 2. Print text
if(space_up < 0 || (n > space_up-1 && n < (int)logo->height - space_down)) {
attr_type = art->attributes[attr_to_print]->type;
attr_value = art->attributes[attr_to_print]->value;
attr_to_print++;
space_right = 1 + (la - strlen(attribute_fields[attr_type]));
current_space = max(0, text_space);
printf("%s%.*s%s", logo->color_text[0], current_space, attribute_fields[attr_type], art->reset);
current_space = max(0, current_space - (int) strlen(attribute_fields[attr_type]));
printf("%*s", min(current_space, space_right), "");
current_space = max(0, current_space - min(current_space, space_right));
printf("%s%.*s%s", logo->color_text[1], current_space, attr_value, art->reset);
printf("\n");
}
else printf("\n");
}
printf("\n");
}
bool print_gpufetch_cuda(struct gpu_info* gpu, STYLE s, struct color** cs, struct terminal* term) {
struct ascii* art = set_ascii(get_gpu_vendor(gpu), s);
if(art == NULL)
return false;
char* gpu_name = get_str_gpu_name(gpu);
char* gpu_chip = get_str_chip(gpu->arch);
char* uarch = get_str_uarch(gpu->arch);
char* manufacturing_process = get_str_process(gpu->arch);
char* sms = get_str_sm(gpu);
char* corespersm = get_str_cores_sm(gpu);
char* cores = get_str_cuda_cores(gpu);
char* max_frequency = get_str_freq(gpu);
char* l2 = get_str_l2(gpu);
char* mem_size = get_str_memory_size(gpu);
char* mem_type = get_str_memory_type(gpu);
char* mem_freq = get_str_memory_clock(gpu);
char* bus_width = get_str_bus_width(gpu);
char* pp = get_str_peak_performance(gpu);
setAttribute(art, ATTRIBUTE_NAME, gpu_name);
setAttribute(art, ATTRIBUTE_CHIP, gpu_chip);
setAttribute(art, ATTRIBUTE_UARCH, uarch);
setAttribute(art, ATTRIBUTE_TECHNOLOGY, manufacturing_process);
setAttribute(art, ATTRIBUTE_FREQUENCY, max_frequency);
setAttribute(art, ATTRIBUTE_STREAMINGMP, sms);
setAttribute(art, ATTRIBUTE_CORESPERMP, corespersm);
setAttribute(art, ATTRIBUTE_CUDA_CORES, cores);
setAttribute(art, ATTRIBUTE_MEMORY, mem_size);
setAttribute(art, ATTRIBUTE_MEMORY_FREQ, mem_freq);
setAttribute(art, ATTRIBUTE_BUS_WIDTH, bus_width);
setAttribute(art, ATTRIBUTE_L2, l2);
setAttribute(art, ATTRIBUTE_PEAK, pp);
const char** attribute_fields = ATTRIBUTE_FIELDS;
uint32_t longest_attribute = longest_attribute_length(art, attribute_fields);
uint32_t longest_field = longest_field_length(art, longest_attribute);
choose_ascii_art(art, cs, term, longest_field);
if(!ascii_fits_screen(term->w, *art->art, longest_field)) {
// Despite of choosing the smallest logo, the output does not fit
// Choose the shorter field names and recalculate the longest attr
attribute_fields = ATTRIBUTE_FIELDS_SHORT;
longest_attribute = longest_attribute_length(art, attribute_fields);
}
print_ascii_generic(art, longest_attribute, term->w - art->art->width, attribute_fields);
free(manufacturing_process);
free(max_frequency);
free(l2);
free(pp);
free(art->attributes);
free(art);
/* if(cs != NULL) free_colors_struct(cs);
free_cache_struct(cpu->cach);
free_topo_struct(cpu->topo);
free_freq_struct(cpu->freq);
free_cpuinfo_struct(cpu);*/
return true;
}
struct terminal* get_terminal_size() {
struct terminal* term = (struct terminal*) emalloc(sizeof(struct terminal));
#ifdef _WIN32
CONSOLE_SCREEN_BUFFER_INFO csbi;
if(GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi) == 0) {
printWarn("GetConsoleScreenBufferInfo failed");
return NULL;
}
term->w = csbi.srWindow.Right - csbi.srWindow.Left + 1;
term->h = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
#else
struct winsize w;
if(ioctl(STDOUT_FILENO, TIOCGWINSZ, &w) == -1) {
printErr("ioctl: %s", strerror(errno));
return NULL;
}
term->h = w.ws_row;
term->w = w.ws_col;
#endif
return term;
}
bool print_gpufetch(struct gpu_info* gpu, STYLE s, struct color** cs) {
struct terminal* term = get_terminal_size();
return print_gpufetch_cuda(gpu, s, cs, term);
}

13
src/common/printer.hpp Normal file
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@@ -0,0 +1,13 @@
#ifndef __PRINTER__
#define __PRINTER__
typedef int STYLE;
#include "args.hpp"
#include "../cuda/cuda.hpp"
#define COLOR_DEFAULT_NVIDIA "15,125,194:230,230,230:40,150,220:230,230,230"
bool print_gpufetch(struct gpu_info* gpu, STYLE s, struct color** cs);
#endif

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@@ -95,15 +95,24 @@ struct gpu_info* get_gpu_info() {
return gpu;
}
int32_t get_str_sm(struct gpu_info* gpu) {
return gpu->topo->streaming_mp;
char* get_str_sm(struct gpu_info* gpu) {
uint32_t max_size = 10;
char* dummy = (char *) ecalloc(max_size, sizeof(char));
snprintf(dummy, max_size, "%d", gpu->topo->streaming_mp);
return dummy;
}
int32_t get_str_cores_sm(struct gpu_info* gpu) {
return gpu->topo->cores_per_mp;
char* get_str_cores_sm(struct gpu_info* gpu) {
uint32_t max_size = 10;
char* dummy = (char *) ecalloc(max_size, sizeof(char));
snprintf(dummy, max_size, "%d", gpu->topo->cores_per_mp);
return dummy;
}
int32_t get_str_cuda_cores(struct gpu_info* gpu) {
return gpu->topo->cuda_cores;
char* get_str_cuda_cores(struct gpu_info* gpu) {
uint32_t max_size = 10;
char* dummy = (char *) ecalloc(max_size, sizeof(char));
snprintf(dummy, max_size, "%d", gpu->topo->cuda_cores);
return dummy;
}

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@@ -4,8 +4,8 @@
#include "../common/gpu.hpp"
struct gpu_info* get_gpu_info();
int32_t get_str_sm(struct gpu_info* gpu);
int32_t get_str_cores_sm(struct gpu_info* gpu);
int32_t get_str_cuda_cores(struct gpu_info* gpu);
char* get_str_sm(struct gpu_info* gpu);
char* get_str_cores_sm(struct gpu_info* gpu);
char* get_str_cuda_cores(struct gpu_info* gpu);
#endif