[v0.20] Properly check GPU index range
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@@ -82,15 +82,15 @@ int main(int argc, char* argv[]) {
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set_log_level(true);
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struct gpu_info* gpu = get_gpu_info(list, get_gpu_idx());
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if(gpu == NULL)
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return EXIT_FAILURE;
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printf("[WARNING]: gpufetch is in beta. The provided information may be incomplete or wrong.\n\
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If you want to help to improve gpufetch, please compare the output of the program\n\
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with a reliable source which you know is right (e.g, techpowerup.com) and report\n\
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any inconsistencies to https://github.com/Dr-Noob/gpufetch/issues\n");
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struct gpu_info* gpu = get_gpu_info(list, get_gpu_idx());
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if(gpu == NULL)
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return EXIT_FAILURE;
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if(print_gpufetch(gpu, get_style(), get_colors()))
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return EXIT_SUCCESS;
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else
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@@ -1,6 +1,7 @@
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#include <cstdlib>
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#include <cstdio>
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#include "global.hpp"
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#include "colors.hpp"
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#include "master.hpp"
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#include "../cuda/cuda.hpp"
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@@ -78,6 +79,10 @@ int get_num_gpus_available(struct gpu_list* list) {
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}
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struct gpu_info* get_gpu_info(struct gpu_list* list, int idx) {
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if(idx >= list->num_gpus || idx < 0) {
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printErr("Specified GPU index is out of range: %d", idx);
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return NULL;
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}
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return list->gpus[idx];
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}
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