[v0.11] Working in master GPU handler for supporting diverse GPU vendors

This commit is contained in:
Dr-Noob
2021-11-26 08:22:30 +01:00
parent 149e5ad62c
commit 461e0d2ede
7 changed files with 54 additions and 14 deletions

View File

@@ -1,8 +1,10 @@
#include <stdbool.h>
#include <cstddef>
#include <cstdlib>
#include <stdlib.h>
#include <stdio.h>
#include "master.hpp"
#include "../cuda/cuda.hpp"
#include "../intel/intel.hpp"
#define MAX_GPUS 1000
@@ -12,14 +14,13 @@ struct gpu_list {
};
struct gpu_list* get_gpu_list() {
int idx = 0;
bool valid = true;
struct gpu_list* list = (struct gpu_list*) malloc(sizeof(struct gpu_list));
list->num_gpus = 0;
list->gpus = (struct gpu_info**) malloc(sizeof(struct info*) * MAX_GPUS);
#ifdef ENABLE_CUDA_BACKEND
int idx = 0;
#ifdef BACKEND_CUDA
while(valid) {
list->gpus[idx] = get_gpu_info_cuda(idx);
if(list->gpus[idx] != NULL) idx++;
@@ -29,7 +30,7 @@ struct gpu_list* get_gpu_list() {
list->num_gpus += idx;
#endif
#ifdef ENABLE_INTEL_BACKEND
#ifdef BACKEND_INTEL
list->gpus[idx] = get_gpu_info_intel();
if(list->gpus[idx] != NULL) list->num_gpus++;
#endif
@@ -38,7 +39,21 @@ struct gpu_list* get_gpu_list() {
}
bool print_gpus_list(struct gpu_list* list) {
return false;
for(int i=0; i < list->num_gpus; i++) {
printf("GPU %d: ", i);
if(list->gpus[i]->vendor == GPU_VENDOR_NVIDIA) {
#ifdef ENABLE_CUDA_BACKEND
print_gpu_cuda(list->gpus[i]);
#endif
}
else if(list->gpus[i]->vendor == GPU_VENDOR_INTEL) {
#ifdef ENABLE_INTEL_BACKEND
print_gpu_intel(list->gpus[i]);
#endif
}
}
return true;
}
struct gpu_info* get_gpu_info(struct gpu_list* list, int idx) {